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Lookin good Pacman. Good to see some positive steps taken in other states :D
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is it just me or is it only soso who remains the same in the invuls lineup all the time? @@
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Monks
blarzee, b0ost, fear, al, cheung
Last but not least, Monks is a dark horse in this league. They have the potential to place highly but due to their lacking results over the previous year I think they will struggle to get out of the bottom 3. They have decent players with a fair amount of experience but it will take more than that at this League. They will lose to the top tier teams and will run away with a few victories up their sleeves.
LOLLLLLLL Quite sure they made kode5 nationals n more LOL!
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the last 3 or 4 teams are hard to predict, in all fairness i think they are all on same level and it just depends on how they play on the day.
EDIT: Same with the top4
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our 5th is beanoR not eza
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just noticed
6. No flash bugging (3 round Penalty)
7. Must be 32 bit (3 round Penalty)
16bit should be auto forfeit the whole match IMO
use the flashbug proof maps
also PLEASE use a proper match.cfg on ur servers.. the network was almost unplayable last time, lock interp and rates, dl one from esea or use the one skills made either way it needs to be done!
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HAHA okay ray pretty sure i smashed you and tony in aim map @ livo b4 <3
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go insp's team69
player to watch: ghostJ haha what a joke. fkn yellow
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holy sh1t i dun fink we promouse will even get a win lol ... oh wells 7 games is aight
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#10 all those things are in place. DRAX maps don't block all the flash bugs but they are installed.
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Coolyojonbon
what about the 16bit rule? I think round penalty is stupid, id take 3 round penalty to be able to 16bit on lan anyday lol!
Make it forfeit the game and if u do it again ur banned from the league.. seriously is anyone retarded enough to 16bit on LAN ?
what server cfg are u using if u dont mind me asking? if u need help with some server side cvars let us know.
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p00t its indeed a joke ur alive.
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ur mom thinks so to since i left her with u.
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I am locked and loaded, prepare for battle!
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hey boys! i'm not gonna be there this sunday, which means zab is safe from my cam stalking! (he's a closet photo whore =p) but yeah massive glhf to everyone playing!
don't forget to give pac a hand if he needs it, he's flyin solo for this event.
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whats the format gunna be?
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benoReiLLy is playing for quickstep this week instead of eza
and how many games do you play each week?
also do you think we will be able to keep the cityhunter laan ping to sub 50?
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| LAST EDITED BY Milky ON 24/06/09 10:56am |
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milkst*r is locked and loaded!
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x1tost*r is locked and loaded!
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format is round robin, 7 games for each leg.
Rize theres too many cvars for all the settings. I configured all the server and matchbot settings myself. your more then welcome to have a geez at lan, just come up and ask.
I agree with the 16 bit. I won't be playing so I will make sure everyone is 32 bit if i find a team with 16 bit ill deduct 3 rounds from every game they had previous to being caught and if they are caught again ill forfeit all their matches previous to being caught the second time.
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we gonna get a lan ping this time or na 60 ping is c00l?
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umm im not playing btw so might want to update that teams list.
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chris last comp at cityhunter was perfect pings. i think costa helped sam setup. was v good.
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are u kidding dan ? if u like models skipping, half of ppl on 0.01 and the other half skipping like fuck on 0.1 then yeh it was sick
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^ didnt mean to take a direct stab at who ran the event and what not by saying that, i just mean its so simple to just setup the server with cfg n commands to have it run smooth and it makes 100000% diff. playing lan with anything over 5ping and somethings wrong =/
and cheers to pierre for takin time and running this thing, its what ya need to keep the scene alive and ppl playing, too many gaps between comps and ppl/teams quit :(
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| LAST EDITED BY rizE ON 25/06/09 03:35am |
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yo rize, i dunno what server settings sam uses, but i do know that pac has tweaked one specifically for the city hunter location. although you may get 6-7 ping, not your 5ping expectation =p
it took him a few events to get it right and now it's at its best.
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ya just make sure it has a config locker in it, so people have to use correct interp setting etc..
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fair enough dan, sounds good
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what kinda amateur downer wants to use 0.1 inteRp?
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yea miles your computer was just stuffed :D i remember speccing you...but i agree with you miles, need a bloody config locker thats for sure.
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my computer was more stuffed then anyone can we all agree on that kthx.
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I'm doing some testing now on the HLGUARD config locker, it seems a bit buggy. I'll try and get a new one or try a reinstall to fix it.
EDIT: I done some asking around, the new cs update stops the cvar lockers from working on clients. I'll try and find a solution but I think that was the issue with the last lan. The cvar lockers do not work on the updated cs.
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ye i thought it might be that, worst case scenario piere you might have to do a interp check while your doing the 32 bit check, usually its just the newer teams that make this mistake as they dont know the difference most of the time.
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Ok I found a solution. I have replaced HLGUARD with a new plugin. It constantly scans for and forces any client cvar it is configured to. It also send a server message notifying everyone in the server of the cvar used and it logs any cvar changes in a log file on the server. Looks very good and I have been testing it for the last few hours. I am going to install it online and players can join and test it out.
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